banner



Ideo Design Tool Kit Feasibility

Tim Brown, Executive Chair of IDEO, defined design thinking as "a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success." Therefore, desirability, feasibility, and viability are balanced to solve critical problems.

Contents

  • Origin of the term design thinking
  • What is design thinking?
  • Integrative thinking: The foundation of design thinking
  • The key ingredients of design thinking and its five stages
  • Customer-centrism as North Star
  • Business designers become the architects of business modeling
  • What's next? The rise of Business Engineering
  • Related frameworks
    • Business Model Canvas
    • Lean Startup Canvas
    • Blitzscaling Business Model Innovation Canvas
    • Jobs-to-be-done
    • Customer Obsession
    • Value Proposition Canvas
    • Business Design
    • Design Sprint
    • Agile
    • Related Resources

Origin of the term design thinking

While design thinking has historic roots that date back to the 1950s, 1960s, when design methods started to be applied to business, it gained momentum in the early 2000s when the consultancy firm IDEO popularized it further.

design-thinking-google-ngram
How design thinking has grown in popularity starting the 50s, 60s and it gained momentum throughout the 2000s according to Google Books Ngram.

Today Design thinking has become even more predominant and popular throughout the 2010s when thinkers like Tim Brown, Tom and David Kelley from IDEO highlighted how design could be used as the primary force to balance out human needs with technological feasibility and viability.

design-thinking-google-ngram
The spike and explosive growth in interest in design thinking throughout the 2010s, when the founders of IDEO popularized the term.

What is design thinking?

As highlighted on IDEO, by Tim Brown, Executive Chair of IDEO:

Design thinking is a human-centered approach to innovation that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success.

Tim Brown, Executive Chair of IDEO

At the base of design thinking, there is creative confidence. Tom and David Kelley put it in Reclaim Your Creative Confidence, back in 2012:

…creative confidence—the natural ability to come up with new ideas and the courage to try them out. We do this by giving them strategies to get past four fears that hold most of us back: fear of the messy unknown, fear of being judged, fear of the first step, and fear of losing control.

In an interview in 2012, on HBR about "The Four Fears Blocking You from Great Ideas" Tom and David Kelley explained what prevented people to unlock their creative power:

  • Fear of the messy unknown meant as fear of getting out from the office to gather firsthand observations that require the ability to deal with the uncertain.
  • Fear of being judged.
  • Fear of the first step.
  • Fear of letting go connected to the fear of losing control.

In his TED talk, How to build your creative confidence, David Kelley explained how to use a process which psychologist, Bandura called "guided mastery" that enabled people to get comfortable with the unknown or the featured step-by-step.

With confidence built up gradually and deliberately, a renewed self-reliance comes, that Bandura called "self-efficacy," or "the sense that you can change the world and that you can attain what you set out to do."

Integrative thinking: The foundation of design thinking

Tim Brown, in 2009 TED Talk entitled "Designers – Think Big!" highlighted:

Roger Martin, the business school professor at the University of Toronto, calls integrative thinking. And that's the ability to exploit opposing ideas and opposing constraints to create new solutions. In the case of design, that means balancing desirability, what humans need, with technical feasibility, and economic viability.

Tim Brown, in 2009 TED Talk

In short, according to Tim Brown, design thinking is born by balancing:

  • Desirability: do people want it?
  • Technical feasibility: can we actually build it?
  • Economic viability: is it sustainable? Should we do it?

The key ingredients of design thinking and its five stages

Design thinking moves around a few key ingredients such as problem-solving, human-centric (as Tim Brown, in 2009 TED Talk that means "It may integrate technology and economics, but it starts with what humans need, understanding culture and context before we even know where to start to have ideas").

An effective design thinking process moves around five key stages:

  • Empathize: what do my users/customers need?
  • Define: what core problem do they have?
  • Ideate: craft and brainstorm creative ideas.
  • Prototype: craft a possible solution for each core problem.
  • Test: does the proposed solution fit and solve the problem?

Customer-centrism as North Star

customer-obsession
Customer obsession goes beyond quantitative and qualitative data about customers, and it moves around customers' feedback to gather valuable insights. Those insights start by the entrepreneur's wandering process, driven by hunch, gut, intuition, curiosity, and a builder mindset. The product discovery moves around a building, reworking, experimenting, and iterating loop.

Disciplines like design thinking have become critical in these times, as they flipped the old business logic and moved the moats (competitive advantages) to the bottom of the company, its customers.

Business designers become the architects of business modeling

business-design
Business design enables organizations to deliberately craft a business model to prove sustainability in the marketplace by validating the building blocks of a business model. The business designer can help an organization to build a viable business model by readily testing its riskiest assumptions against the marketplace.

In that respect, UX designers have become among the key people that helped companies build valuable products for customers. And in that, the business design is the evolution of this approach where the whole business is built by gathering as much feedback from customers, thus iterating it quickly, to evolve it fast.

What's next? The rise of Business Engineering

I argue, that the next step to this evolution is that of the Business Engineer, usually intended as a person using technology to build technical processes within the organization.

However, in the FourWeekMBA view, the Business Engineer is a hybrid between an entrepreneur, customer-centered business designer, and a business analyst, able to prevent false patterns, thus growing the business with a mixture of intuition, business acumen, testing, and experimentation.

Business Model Canvas

business-model-canvas
The business model canvas is a framework proposed by Alexander Osterwalder and Yves Pigneur in Busines Model Generation enabling the design of business models through nine building blocks comprising: key partners, key activities, value propositions, customer relationships, customer segments, critical resources, channels, cost structure, and revenue streams.

Lean Startup Canvas

lean-startup-canvas
The lean startup canvas is an adaptation by Ash Maurya of the business model canvas by Alexander Osterwalder, which adds a layer that focuses on problems, solutions, key metrics, unfair advantage based, and a unique value proposition. Thus, starting from mastering the problem rather than the solution.

Blitzscaling Business Model Innovation Canvas

blitzscaling-business-model-innovation-canvas
The Blitzscaling business model canvas is a model based on the concept of Blitzscaling, which is a particular process of massive growth under uncertainty, and that prioritizes speed over efficiency and focuses on market domination to create a first-scaler advantage in a scenario of uncertainty.

Jobs-to-be-done

jobs-to-be-done
The jobs-to-be-done (JTBD) framework defines, categorizes, captures, and organizes consumer needs. The jobs-to-be-done framework is based on the premise that consumers buy products and services to get jobs done. While products tend to come and go, the consumer need to get jobs done endures indefinitely. This theory was popularized by Tony Ulwick, who also detailed his book Jobs To Be Done: Theory to Practice.

Customer Obsession

customer-obsession
Customer obsession goes beyond quantitative and qualitative data about customers, and it moves around customers' feedback to gather valuable insights. Those insights start with the entrepreneur's wandering process, driven by hunch, gut, intuition, curiosity, and a builder mindset. The product discovery moves around a building, reworking, experimenting, and iterating loop.

Value Proposition Canvas

value-proposition
A value proposition is about how you create value for customers. While many entrepreneurial theories draw from customers' problems and pain points, value can also be created via demand generation, which is about enabling people to identify with your brand, thus generating demand for your products and services.

Business Design

business-design
A business designer is a person that helps organizations to find and test a business model that can be tested and iterated so that value can be captured by the organization in the long run. Business design is the discipline, set of tools and processes that help entrepreneurs prototype business models and test them in the marketplace.

Design Sprint

design-sprint
A design sprint is a proven five-day process where critical business questions are answered through speedy design and prototyping, focusing on the end-user. A design sprint starts with a weekly challenge that should finish with a prototype, test at the end, and therefore a lesson learned to be iterated.

Agile

agile-methodology
Agile started as a lightweight development method compared to heavyweight software development, which is the core paradigm of the previous decades of software development. By 2001 the Manifesto for Agile Software Development was born as a set of principles that defined the new paradigm for software development as a continuous iteration. This would also influence the way of doing business.

Other business resources:

  • What Is Business Model Innovation And Why It Matters
  • Successful Types of Business Models You Need to Know
  • What Is Bounded Rationality And Why It Matters
  • The Complete Guide To Business Development
  • Business Strategy: Definition, Examples, And Case Studies
  • Blitzscaling Business Model Innovation Canvas In A Nutshell
  • What Is a Value Proposition?
  • What Is a Lean Startup Canvas?
  • What Is Market Segmentation?
  • Marketing Strategy: Definition, Types, And Examples
  • Marketing vs. Sales: How to Use Sales Processes to Grow Your Business
  • What is Growth Hacking?

Ideo Design Tool Kit Feasibility

Source: https://fourweekmba.com/design-thinking/

Posted by: childressinks1998.blogspot.com

0 Response to "Ideo Design Tool Kit Feasibility"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel